(All policies are currently being reviewed and revised for the Spring 2017 season;

check back by Feb. 28th for all updates )


Your team’s season schedule, current league standings information will be under the “LEAGUES” tab; weather and field cancellation information will be on the “HOME” page and all necessary contact information is available on the “CONTACT” tab on the CMSA web site; and on the C.M.S.A. Facebook page. Additional information regarding C.M.S.A. Leagues, tournaments and events can be also be accessed from these locations. Coaches and managers are responsible to check the web site and Facebook page for any schedule change; and notify all members of their team; CMSA is not responsible for any forfeit due to noncompliance of the above.

The available forms for downloading are listed within the “FORMS” tab on the CMSA website.


  1. Coaches/Managers must complete the online Team Registration Form. The form is located on the “FORMS” tab; item #1 on the CMSA website.
  2. After the online registration is completed. Print a copy of it and mail it in with your two checks – (1) League Fees and (1) Referee Fees (separate checks) to CMSA P.O. Box 18403; Baltimore, MD 21237
  3. If your team does not provide the league a field for league play; your team will be required to submit a Forfeit Bond check. $200 for U8-U12 teams and $300 for U13-U18 teams.
  4. If your program is paying all team fees by one check, you must note this on your application.
  5. Payment must be made by certified bank check, money order or recreation council check.
  6. After we have received your CMSA Team Registration with payment by mail, your team will be posted on the CMSA website under the “LEAGUES” tab section.


CMSA will operate in a 3 tier division alignment provided we can achieve a minimum of 18 teams registered in an age grouping allowing for a minimum of six (6) teams in each competitive age level providing team regigistration permits.  Whenever we cannot achieve these numbers, we will then create competitive levels of A, A/B, B, B/C, and C.  All A/B and B/C divisions would have two crossover games.

The three divisions are as follows:

  1. A - Premier Division – For teams made up of experienced skilled players, formed through open try- outs
  2. B - Challenge Division – For teams made up of a competitive mix of moderate to intermediate skilled players formed through open try-outs
  3. C - Classic Division – For entry level teams who just want to play the game in a less competitive environment, but on a structured travel basis.

CMSA will review your past season’s record for final placement

Teams which place themselves in the wrong division whether purposely or by mistake, and continually beat their opponents by a wide margin, face the possibility of being eliminated from receiving awards.


For all 7V7 and 9v9 play: Size #4

For all 11V11 play: Ball Size #5


  1. We will need a copy of your field permit which assigns use to your program.
  2. The permit should allow use between 12:00 PM and 6:00 PM.
  3. CMSA will not schedule games on your field unless your program is scheduled on that date.
  4. For referee coverage we will need to assign 2 to 4 games on each field.
  5. The fields should be properly maintained, lined, netted and with cones or flags.
  6. Portable goal posts should be anchored as per county standards. They should be staked or sand-bagged to prevent them from tipping over. The referees will not allow the game to proceed if these safety regulations are not followed.
  7. We will try to provide each team registered from your program (provided they are located within our service area) with at least two home games wherever time and space permits during the season. Single teams located outside of the CMSA District will, in most cases, play a “travel only” schedule.
  8. Fall and spring weather related make up games will be scheduled as weekend mornings between 8:00 AM and 12:00 PM (noon).
  9. If your field is not available for these make up games (dates and times), it must be noted on your field allocation form which needs to be turned in at the league meeting.


The Field Program Coordinator will receive instructions from the CMSA League office on the proper steps to take to notify the league about a field cancellation.

As each field closing is reported to us by the program field coordinator, it will be posted to the website index page and Facebook page (until 11:00 AM) on weekends. Individual team/age group schedules will not be immediately updated.

The CMSA League reserves the right to blanket cancel all games due to inclement weather and/or poor field conditions.

If inclement weather takes place after 11:00 AM cutoff time, it will then become the referrers’ decision to cancel the field at the site for the day.

It is the responsibility of the coaches and managers of each team to contact their players and their families regarding cancellations, field and time changes.

When there are multiple games canceled on the same date due to inclement weather conditions, those games will be re-scheduled by the league as morning (Double-Header) on either Sat. or Sun. depending on your league day of play.

If your team cannot play the rescheduled game; then you will be assessed a 3 – 0 forfeit loss with all applicable referee and league fees being paid by the forfeiting team.

Games that were suspended prior to the end of the first half will to be made up as a full game with all fees (Referee) being paid again.

Games suspended after the conclusion of the first half, are considered complete games and all scores must be called in or emailed to your designated score contact person.

As mandated by the referee assignor of both associations; all teams, involved in a weather related cancellation will be assesses $2.50 each when the game is rescheduled.


These divisions require teams to have an automatic bye week in the schedule.  In order for these teams to play their six (6) games in the spring, a predetermined week has been assigned to schedule these games.

In the fall we are limited by only having eight weeks to play eight weeks of games; so all bye games are  scheduled as a morning double header on your league day of play.  

Mid Week Games are a possibility if fields are permitted to us  prior to scheduling. 


Follow all the instructions on the online bye request form which is located on the CMSA website under the “FORMS” tab listed as #5 


All teams participating in any of the CMSA leagues or tournaments are required to be registered through the following USSF affiliate (Soccer Association for Youth or US Club Soccer).

All teams must FIRST REGISTER WITH CMSA prior to starting the USSF affiliation process.


Teams applying for a SAY or US Club affiliation are to follow the instructions listed on the “FORM” tab on the CMSA website under the appropriate USSF affiliation category.


Payment of the fees listed below is for the administrative branch of the Registrars & SAY National Fees. US Club administrative fees are paid by the teams & organizations directly to US Club except for the CMSA registrar processing fees.

SAY/US CLUB Processing FeesSAYUS Club
Player $15.00 $ 2.00
Coach $20.00 $ 0.00
SAY Card Replacement $ 5.00 $ 0.00
Player Transfer Processing $ 2.00 $ 2.00


Fall Rosters are limited to maximum size for 7v7 teams to 14 players; 9v9 teams to 16 players, and 11v11 teams to 18 players, High School Age group teams (U15 to U18) may carry up to 22 players. Spring Rosters are limited to 16 players for 7v7 competition; 18 players for 9v9 competition, and 22 for 11v11 competition.

All teams must have at least two carded Adults (18+) on the roster serving as a Coach, Asst. Coach or Manager.



CMSA teams participating in affiliated tournaments must have:

  1.  Official USSF roster through US Club Soccer or the Soccer Association for Youth
  2. Matching USSF ID cards for all players on the roster.
  3. Certain tournaments might require an additional medical release form (check with the event).
  4. A Permission to Travel Permit (check with the tournament).
    • Most tournaments are open to all USSF youth affiliate organizations, unless specified as a closed (one USSF organization) tournament.
    • If you are a member of SAY and have any problems registering for any open tournament; you will need to contact Doug Wood, the National Director of SAY Soccer at dwood@saysoccer.org.


Please follow the procedures as posted on the “FORMS” tab on the CMSA website. All CMSA League rosters are completed on-line through US Club. All teams are required after receiving their paperwork from US Club to take their ID cards and the CMSA League roster to their assigned CMSA registrar for processing. Please note, that any time a team changes their US Club CMSA League roster; it must be taken to their CMSA registrar to be re-stamped to be valid for the CMSA league play.



Go to item #9, #10, #11 and #12 on the “FORMS” tab;

Complete all forms as required.

Once completed, all paperwork is to be taken back to your assigned registrar for processing.

Please note, that any time a team changes their SAY CMSA League roster; it must be taken to their CMSA registrar to be re-stamped to be valid.

All SAY registration information is listed on the “FORMS” tab; item #9, #10, #11 and #12 on the CMSA website.



SAY and US Club affiliated teams who are adding new players to their FALL CMSA LEAGUE roster will need to create a new roster.

US Club teams must go through the US Club website to make any changes; then take their new CMSA League roster to your CMSA registrar to be processed for CMSA league play.

When turning in the new CMSA LEAGUE roster to your assigned registrar, you must include your original fall roster.

SAY teams only pay for new (non-SAY affiliated) players or coaches added for the spring season. US Club teams need to follow US Club guidelines for roster changes fees.

If a SAY team is picking players from another carded SAY teams that were affiliated in the Fall, then the team needs to turn in a Player Transfer Form (available on the CMSA website) for each player being transferred (SAY TEAMS ONLY)

There is a $2.00 CMSA processing fees for each transferred player for both SAY and US Club affiliates.

If you are unable to obtain the transferred player’s SAY ID, then your team will be charged $5.00 for a new card. If you cannot provide the registrar with the transferring player’s old team, age group, coach and program information, then that player can only be added as a new player and all applicable fees shall apply.

SAY and US Club Fall Rosters can be used for the spring season, provided there are NO changes (add-ons, drops or transfers). Teams using their Fall CMSA League roster for the Spring are required to mail in a copy of that roster with their application form.


You must take your original stamped roster back to your assigned CMSA registrar along with three (3) new rosters, listing the players in alphabetical order to be certified and stamped. If you’re a SAY team, follow the ID & Roster Certification Above or if your a US Club team you must go to the US Club website and follow their procedures regarding transfers, releases and roster additions then take your new paperwork (IDs & roster) to your assigned registrar to be processed.

If you are dropping a carded player from your SAY roster, you must RETURN the player’s current ID card in addition to your official roster to your assigned registrar before your paperwork can be processed.


SAY Teams must use the CMSA Player Transfer Form located on the CMSA website under the “FORMS” tab; item #15 and submit it along with the Players ID card in order not to be charged as a new player addition.

A SAY ID Carded player cannot transfer on to an US CLUB team.  The player will need to sign up as a new player under US Club on the US Club web site, paying all appropriate fees.

US Club teams must follow the US Club procedures (on-line) for transfers and then follow the CMSA rules for processing their roster with their assigned CMSA registrar.

An US CLUB ID Card player cannot transfer on to a SAY team; unless the player sign up as a new player through the new SAY team and pay all appropriate fees and the coach processes the application through a CMSA Registrar.

There is a $2.00 CMSA processing fees for each transferred player for both SAY and US Club affiliates


These forms are available directly from each of the USSF affiliates mentioned above.


A league player can play for another team; following the provisions listed under the “Dual Roster” policy posted on “FORMS” tab; item #13 on the CMSA web site.



Pregame check in will be conducted by the management staff of both teams.
Refer to the Standard Game Day Rules for the check in procedures which is posted under the “FORMS” tab; item #3.


For Ages 11 and Younger (2006-2011 Birthday Years): NO HEADING ALLOWED in games or in practices.

    If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the infringement. If the header     occurs within the goal area, the indirect free kick should be taken on the goal line parallel to the goal line at the point nearest to where the infringement        
   occurred. If a player is hit by the ball in the head unintentionally, play will stop, and a drop ball will take place at the occurrence.

For Ages 12 and 13: Heading is allowed in games and on  a limited basis in practice. Please note that the enforcement of limiting heading during practices is the responsibility of each affiliated club and/or recreation program; and is not the reponsibility or liability of Central Maryland Soccer Association.  

For Ages 14 and Above: There is no restriction on heading in games and/or in practices.

Clubs should be aware of circumstances in which individual consideration is needed.
    For example: A 10 year old playing at U12 and/or older should not head the ball at all and an 11 or 12 year old playing at U14 or older should abide by the
    heading restrictions in practice.
Referees should enforce these restrictions by age group according to the specified rules. Referees will not be assessing the age of individual players on the field; they will enforce the rules for the age group.


US Soccer has introduced a policy - BUILT OUT LINE for U8/U9/U10 in 7 v 7 play. The built out line is used to promote playing the ball out of the back, in an unpressured setting.  PUNTING the ball is not allowed in these age groups in 7 v 7 play. As this would defeat the purpose of the build out line and reduces the opportunity to play the ball out of the back in an unpressured setting. Go to the "FORMS" tab; item #21 for more details.  The built out line is 14 yards from the end line; straight across from sideline to sideline. Go to the "FORMS" tab; item #22 for a diagram of the field with the built out line.


All players on a team must have a separate jersey number; duplicate numbers are not allowed.

If you are combining teams in the spring, all players will need to have the same (color) matching uniform and all players designated by separate jersey numbers. If you are unable to find additional jerseys to meet this requirement, then you will need purchase matching numbered t-shirts (Same Color) for the team.

If the opposing coach notices a duplicate number on any player, that coach must bring this to the officials’ attention immediately. The players cannot participate in the game until the jersey numbers have been changed. If there are players are on the field playing with duplicate numbers, the game will become a league scrimmage game with the team at fault being charged with a 3-0 loss. The game will be officiated and played. This infraction must be reported to your league commissioner the day of the game, in addition to notifying the referee.

If a player with a duplicate number does not enter the game there is no penalty.


To play an official league game, coaches are required to provide their official (stamped) CMSA League roster and matching ID cards for each participating player at the beginning of the game.

When this does not happen, the league will not terminate the game, but will allow the participants to start the match (as scheduled) as a league sanctioned scrimmage game.

A scrimmage game will be assessed for the following reasons:

  • If any team forgets their roster.
  • If any team roster is not properly stamped.
  • If any team cannot produce their ID cards.
  • If any team cannot produce the ID card for any player, and that player has participated in the game.
  • If players have duplicate numbers on their jerseys (needs to be addressed and noted with the referee prior to halftime)

If any game is played as a league sanctioned scrimmaged game, the team at fault will be assessed a 3 – 0 loss.

Players that are registered and carded to your CMSA/SAY League Roster or US Club CMSA League Roster have the liability insurance in case of injury. If a coach plays a player that is not on their certified roster and that player gets injured, the only person that can be held liable is the coach/manager who played the child in the game.

Any team that causes two or more scrimmage games for any of the above reasons; will be eliminated from all end of season awards consideration.


Coaches who have signed up to coach two or more teams on the same day of play have no guarantee that CMSA can adjust the schedules so you can attend and coach all teams.

All teams are responsible to have qualified, reliable assistant coaches on hand if the schedules do not work out for you.


The coach, staff and players of both teams are mandated to set up on the same side of the field. The parents, fans and all spectators must be on the opposite side of the field. There is no coaching allowed behind the end line.
All teams are responsible to clean up their side after the game. Coaches, please inspect the area before leaving. Have your players and spectators take home what they have brought to the field if no trash cans are available.


If a red card is issued in your game, the opposing coach or manager must report (within 24 hours of the conclusion of the game) to your League Commissioner. The penalty for the player or coach receiving the red card is to be suspended from the remainder of the game and the team’s next scheduled league game to be played.

If a coach is suspended due to a red card violation, only a carded manager or assistant coach can take over in the coach’s absence. If none of the above is available, the game will be terminated. The score will be posted as a 3 – 0 loss for the offending team.


When protesting a game, the head coach of the team making the protest is responsible to notify the head referee at the game site. The head coach must then email their league commissioner within 24 hour of the conclusion of the game, who will forward the email to the league office.

If the problem is deemed to be protestable (Referee Judgment Calls Can Not Be Protested), the team will be required to send in a check made payable to CMSA for $50.00 prior to the protest being sent over and reviewed by the protest committee.

Mail Check To: CMSA – P. O. Box 18403 – Baltimore, Maryland 21237


If your team forfeits a game, your team is responsible for “ALL” referee and league fees for that game. If the game is played as a league sanctioned scrimmage game; then both teams will remain responsible for their referee fees.

For all other information including fees, please review the guidelines under item #4 under the FORMS tab on the CMSA website.


If a team does not show up for their scheduled posted game and/or has not notified their league commissioner a minimum of 48 hours prior to the scheduled game, it will be designated an intentional forfeit. The team will be assessed the league fees, all the referee fees for the game, and assessed with a 3 to 0 loss plus fined $75.

Any coach/manager that pulls their team off the field before the game has finished will be charged with an intentional forfeit & a 3-0 loss.


Any game which is terminated early due to an action of a team’s coach, assistant coach, manager, or spectator; will result in that team being be accessed with a 3 to 0 loss regardless of the score at the time of the stoppage.


The team responsible for the rescheduling of any league game will be assessed a rescheduling fee (as charged by the referee associations) in addition to the fees as listed under the “FORMS” tab – item #4.


All scores must be reported to your Age Group Score Coordinator by 9:00 PM the night after your game. Winning or tying team must report the scores. The Age Group Score Coordinator contact information is posted under the “CONTACT” tab on the CMSA website

If you or your manager does not report your score, then your team will not get credit in the standings for those games being played.

When reporting scores, please provide the Age Group Score Coordinator with your program/club name, age level, gender, name of your head coach as posted on website, opponent and score by team.

If your score is posted incorrectly, then you must contact your League Commissioner not the (Age Group Score Coordinators) within a week of the date played. Keep in mind that wins, loses, goals and goals given up are used in determining your placement in the standings, so make sure your score is posted correctly. No score will be changed after the week that it was posted.


All games listed on the schedule count towards your team’s final standings. After your team has played all of its games, the team’s points total is determined (3 points for a win, 1 point for a tie and 0 points for a loss). The team with the most points is in first, etc.


The first place team is the team with the most points after all scheduled season games has been completed. The second place team is the team with the next highest number of points after all games has been completed.

First and second place teams receive awards.

If two teams are tied for first or second place in point total after all Regular Season games have been played, then the following tie breaking procedure is followed:
  • Head to Head 
  • Goals allowed (entire season)
  • Goal differential (maximum of 3 per game)
If no winner can be determined, the CMSA League, if possible, will schedule one single elimination play- off game. If a tie breaker game cannot be scheduled, both teams will be declared dual champions.

If three teams are tied for either first or second place with the same point total, one of the three teams must be eliminated. The following tie-breaking procedures to determine which teams will be awarded trophies are:

The first being goals against, to eliminate one team. If the three teams are still tied, then use what the goal differential (max of 3) is between the three teams.

After one of them has been eliminated then the remaining two teams use:

  •   Head to Head
  •   Goals allowed (entire season)
  •   Goal differential (maximun of 3 per game)


CMSA at this time does not require a coach to have a license to participate in the league. However we strongly urge all coaches to further their coaching education and credentials for the benefit of the league and players.


Any tournament sponsored by the CMSA allows three (3) guest players per team (the CMSA league roster maximum remains the same for their tournaments). All guest players must be affiliated and insured through the same USSF organization as your team is affiliated (i.e. SAY teams can add only SAY players as their guest players and US Club teams can add only US Club players as their guest players).

When adding guest players, make two copies of your season’s stamped roster, adding the guest players to the roster and removing (line through in red) any players not participating in the tournament. One copy is sent to the attention of the Tournament Director, c/o P.O. Box 18403: Baltimore, MD 21237 a minimum of a week prior to the start of the event; the other copy is to be kept by the participating team’s coach/manager (along with the ID cards of both the guest and season rostered players).

NOTE – this must be done for each tournament you register your team to be in.

If your game is protested during the tournament, and your roster is not on file with the tournament director, you will be assessed a 3 – 0 loss for all games played and will be eliminated from all awards consideration.