Your team’s season schedule, current league standings information will be under the “LEAGUES” tab; weather and field cancellation information will be on the “HOME” page and all necessary contact information is available on the “CONTACT” tab on the CMSA web site; and on the C.M.S.A. Facebook page. Additional information regarding C.M.S.A. Leagues, tournaments and events can be also be accessed from these locations. Coaches and managers are responsible to check the web site and Facebook page for any schedule change; and notify all members of their team; CMSA is not responsible for any forfeit due to noncompliance of the above.
The available forms for downloading are listed within the “FORMS” tab on the CMSA website.
CMSA will operate in a 3 tier division alignment provided we can achieve a minimum of 18 teams registered in an age grouping allowing for a minimum of six (6) teams in each competitive age level providing team registration permits. We will then create competitive levels of A, B and C. A/B combined divisions would be formed if there are less than 6 teams registered to play in the A division. The A/B division will have two crossover games during the season. We will not combine the B & C teams unless we only have 3 - C teams registered.
The three divisions are as follows:
CMSA will review your past season’s record for final placement
Teams which place themselves in the wrong division whether purposely or by mistake, and continually beat their opponents by a wide margin, will be eliminated from receiving awards from this league.
For all 7V7 and 9v9 play: Size #4
For all 11V11 play: Ball Size #5
The Field Program Coordinator will receive instructions from the CMSA League office on the proper steps to take to notify the league about a field cancellation.
As each field closing is reported to us by the program field coordinator, it will be posted to the website HOME page and Facebook page (until 11:00 AM) on weekends. Individual team/age group schedules will not be immediately updated.
The CMSA League reserves the right to blanket cancel all games due to inclement weather and/or poor field conditions.
If inclement weather takes place after 11:00 AM cutoff time, it will then become the referee's decision to cancel the field at the site for the day.
It is the responsibility of the coaches and managers of each team to contact their players and their families regarding cancellations, field and time changes. parents should NOT contact the CMSA office, League Commissioners, Score Keepers, Etc.
When there are multiple games canceled on the same date due to inclement weather conditions, those games will be re-scheduled by the league as morning (Double-Header) on either Sat. or Sun. depending on your league day of play. Weeknight games are a posibility if either team has a field that can be used.
If your team cannot play the rescheduled game; then you will be assessed a 3–0 forfeit loss with all applicable referee and league fees being paid by the forfeiting team.
Games that were suspended prior to the end of the first half will to be made up as a full game with all (Referee fees) being paid again.
Games suspended after the conclusion of the first half, are considered complete games and all scores must be called in or emailed to your designated score contact person.
As mandated by the referee assignor of both all associations; all games, involved in a weather related cancellation the league will be assesses $5.00 for each game canceled.
We are limited by only having six weeks Spring & eight weeks in the Fall to play League games; so all BYE Request games need to be rescheduled by the team that requested the bye. (Odd team Byes) will be scheduled as a morning double header on your league day of play. If your team CAN NOT play a morning game then the league will need to know before schedules are made. You must contact you League Commissioner by email to request NO MORNING Games when registering your team to play. This request will need to be received before the League Registration deadline.
Mid Week/Night Games are a possibility if fields are permitted to us when field allociations forms are due.
Follow all the instructions on the online bye request form which is located on the CMSA website under the “FORMS” tab listed as #5
All teams participating in any of the CMSA leagues or tournaments are required to be registered through the following USSF affiliate (Soccer Association for Youth or US Club Soccer).
All teams must FIRST REGISTER WITH CMSA prior to starting the USSF affiliation process.
Teams applying for a SAY or US Club affiliation are to follow the instructions listed on the “FORM” tab on the CMSA website under the appropriate USSF affiliation category.
Payment of the fees listed below is for the administrative branch of the Registrars & SAY National Fees. US Club administrative fees are paid by the teams & organizations directly to US Club except for the CMSA registrar processing fees.
|SAY/US CLUB Processing Fees||SAY||US Club|
|SAY Card Replacement||$ 5.00||$ 0.00|
|Player Transfer Processing||$ 2.00||$ 2.00|
Fall Rosters are limited to maximum size for 7v7 teams to 14 players; 9v9 teams to 16 players, and 11v11 teams to 18 players, High School Age group teams (U15 to U18) may carry up to 22 players. Spring Rosters are limited to 16 players for 7v7 competition; 18 players for 9v9 competition, 20 players for 13/14 & 22 players for U15 to U18.
All teams must have at least two carded Adults (18+) on the roster serving as a Coach, Asst. Coach or Manager.
ALL CMSA (LEAGUE ROSTERS) ARE FROZEN AS OF THE 13th DAY OF THE SEASON (ORIGINAL SCHEDULE)
CMSA teams participating in affiliated tournaments must have:
Please follow the procedures as posted on the “FORMS” tab on the CMSA website. All CMSA League rosters are completed on-line through US Club. All teams are required after receiving their paperwork from US Club to take their ID cards and the CMSA League roster to their assigned CMSA registrar for processing. Please note, that any time a team changes their US Club CMSA League roster; it must be taken to their CMSA registrar to be re-stamped to be valid for the CMSA league play.
LEAGUE POLICY MANDATES THAT ALL CMSA (LEAGUE ROSTERS) ARE FROZEN AS OF THE 13th DAY OF EACH SEASON.
Follow the instructions and procedures posted in the Forms Tab on the CMSA website #7.
Coaches/Managers should collect their players Photo & Birth Certificate as they will be needed to Affiliate the (Team/Players) through SAY. All SAY Rosters & Carding will be going directly through the SAY National Office. CMSA will continue to Stamp the League Rosters & Laminate ID Cards through our League Registrars.
All SAY Coaches are required to complete the SAY Volunteer Background Check application listed in the forms section #22. If you completed the application in the fall then it is good for the Following Spring season.
Once completed, all paperwork is to be taken to your assigned CMSA league registrar for processing.
Please note, that any time a team changes their SAY CMSA League roster; it must be taken to their CMSA registrar to be re-stamped to be valid.
LEAGUE POLICY MANDATES THAT ALL CMSA (LEAGUE ROSTERS) ARE FROZEN AS OF THE 13th DAY OF EACH SEASON.
SAY and US Club affiliated teams who are adding new players to their FALL CMSA LEAGUE roster will need to create a new roster.
US Club teams must go through the US Club website to make any changes; then take their new CMSA League roster to your CMSA registrar to be processed for CMSA league play.
When turning in the new CMSA LEAGUE roster to your assigned registrar, you must include your original fall roster.
SAY teams only pay for new (non-SAY affiliated) players or coaches added for the spring season. US Club teams need to follow US Club guidelines for roster changes fees.
There is a $2.00 CMSA processing fees for each transferred player for both SAY and US Club affiliates.
SAY and US Club Fall Rosters can be used for the spring season, provided there are NO changes (add-ons, drops or transfers). Teams using their Fall CMSA League roster for the Spring are required to mail in a copy of that roster with their application form.
You must take your original stamped roster back to your assigned CMSA registrar along with three (3) new rosters, listing the players in alphabetical order to be certified and stamped. If you’re a SAY team, follow the ID & Roster Certification Above or if your a US Club team you must go to the US Club website and follow their procedures regarding transfers, releases and roster additions then take your new paperwork (IDs & roster) to your assigned registrar to be processed.
A SAY ID Carded player cannot transfer on to an US CLUB team. The player will need to sign up as a new player under US Club on the US Club web site, paying all appropriate fees.
US Club teams must follow the US Club procedures (on-line) for transfers and then follow the CMSA rules for processing their roster with their assigned CMSA registrar.
An US CLUB ID Carded player cannot transfer on to a SAY team; unless the player sign up as a new player through the new SAY team and pay all appropriate fees and the coach processes the application through a CMSA Registrar.
There is a $2.00 CMSA processing fees for each transferred player for both SAY and US Club affiliates
These forms are available directly from each of the USSF affiliates mentioned above.
A league player can play for another team; following the provisions listed under the “Dual Roster” policy posted on “FORMS” tab; item #9 on the CMSA web site.
NO GUEST PLAYERS ARE ALLOWED FOR CMSA LEAGUE PLAY.
Pregame ID Card check will be conducted by the management staff of both teams.
Refer to the Standard Game Day Rules for the check in procedures which is posted under the “FORMS” tab; item #3.
For Ages 11 and Younger NO HEADING ALLOWED in games or in practices.
If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the infringement. If the header occurs within the goal area, the indirect free kick should be taken on the goal line parallel to the goal line at the point nearest to where the infringement occurred. If a player is hit by the ball in the head unintentionally, play will stop, and a drop ball will take place at the occurrence.
For Ages 12 and 13: Heading is allowed in games and on a limited basis in practice. Please note that the enforcement of limiting heading during practices is the responsibility of each affiliated club and/or recreation program; and is not the reponsibility or liability of Central Maryland Soccer Association.
For Ages 14 and Above: There is no restriction on heading in games and/or in practices.
US Soccer has introduced the following policy and field marking change in 7v7 play. The use of a BUILT OUT LINE for the U8, U9 & U10 levels is now required. The installation and use of the build out line will be used to promote playing the ball out of the back (defensive) area in an unpressured situation. The punting of the ball by the goalie will no longer be allowed.
The guidelines regarding the use of the line during game play are as follows:
1. Any infraction regarding a "headball," the Goalie "punting"and/or dropkicking the ball will result in an indirect free kick.
2. Goal Keepers cannot punt or Drop Kick the ball at any time, they must either throw, roll or place kick the ball. If the goal keeper does punt or drop kick the ball, the restart will result in an indirect free kick from where the offense occurred.
3. On Goal Kicks the opposing team should be outside of the Built Out line befor the kick can be taken. However the goal keeper does not have to wait until the other team is over the line to take the kick. If the goalie puts the ball in play before the opposing team has crossed the line, the ball in immediately in play no matter where the opposing players are at that time. The referees should encourage the opposing team to retreat past this line. They cannot reenter the area until the ball has clearly pasted the penalty area.
4. On all free kicks inside the penalty area, the opposing team must be making an effort to retreat past the build out line, However if the kicking team decides to quick kick the retart then its fair play for the opposing team to play the ball as long as they have made a clear effort to retreat and the ball has cleared the penalty area.
5. OFF SIDES: OFF SIDES CAN ONLY BE CALLED IF THE ATTACKING TEAM IS INSIDE THEIR ATTACKING SIDE OF THE BUILT OUT LINE. The midfield line no longer has anything to do with offsides.
Go to the Forms section under Tab # 17 for additional Built Out Line instructions.
Go to the Forms section under Tab #18 for a field diagram showing the Built Out line. The line is to be installed halfway between the top of the penalty box line and the middle line, straight across the field from sideline to sidline
All players on a team must have a separate jersey number; duplicate numbers are not allowed. Revised 10/15/17
If you are combining teams in the spring, all players will need to have the same (color) matching uniform and all players designated by separate jersey numbers. If you are unable to find additional jerseys to meet this requirement, then you will need purchase matching numbered t-shirts (Same Color) for the team.
If the opposing coach notices a duplicate number on any player, that coach must bring this to the officials’ attention immediately. The players cannot participate in the game until the jersey numbers have been changed. If the players with duplicate numbers continue to play in the game then the game will become a league scrimmage game with the team at fault being charged with a 3-0 loss. The game will be officiated and played. This infraction must be reported to your league commissioner the day of the game, in addition to notifying the referee.
If a player with a duplicate number does not enter the game there is no penalty.
To play an official league game, coaches are required to provide their official (stamped) CMSA League roster and matching ID cards for each participating player at the beginning of the game.
When this does not happen, the league will not terminate the game, but will allow the participants to start the match (as scheduled) as a league sanctioned scrimmage game.
A scrimmage game will be assessed for the following reasons:
If any game is played as a league sanctioned scrimmaged game, the team at fault will be assessed a 3–0 loss. The game will still be played and the Referees will still officiate the game.
Players that are registered and carded to your CMSA/SAY League Roster or US Club CMSA League Roster have the liability insurance in case of injury. If a coach plays a player that is not on their certified roster and that player gets injured, the only person that can be held liable is the coach/manager who played the child in the game.
Any team that causes two or more scrimmage games for any of the above reasons; will be eliminated from all end of season awards consideration.
Coaches who have signed up to coach two or more teams on the same day of play have no guarantee that CMSA can adjust the schedules so that they can attend and coach all teams.
All teams are responsible to have qualified, reliable assistant coaches on hand if the schedules do not work out for you.
The coach, staff and players of both teams are mandated to set up on the same side of the field. The parents, fans and all spectators must be on the opposite side of the field. There is no coaching allowed behind the end line.
All teams are responsible to clean up their side after the game. Coaches, please inspect the area before leaving. Have your players and spectators take home what they have brought to the field if no trash cans are available.
If a red card is issued in your game, the opposing coach or manager must report (within 24 hours of the conclusion of the game) to your League Commissioner. The penalty for the player or coach receiving the red card is to be suspended from the remainder of the game and the team’s next scheduled league game to be played.
If a coach is suspended due to a red card violation, only a carded manager or assistant coach can take over in the coach’s absence. If none of the above is available, the game will be terminated. The score will be posted as a 3 – 0 loss for the offending team.
All information is posted in the "Forms" section of this website under #21
When protesting a game, Only the coach/manager of the team making the protest is responsible to notify the head referee at the game site. The coach/manager must then email their league commissioner within 24 hour of the conclusion of the game, who will forward the email to the league office.
If the problem is deemed to be protestable (Referee Judgment Calls Can Not Be Protested), the team will be required to send in a check made payable to CMSA for $50.00 prior to the protest being sent over and reviewed by the protest committee.
Mail Check To: CMSA – P. O. Box 18403 – Baltimore, Maryland 21237
If your team forfeits a game, your team will be charged for “ALL” referee fees for that game plus $25.00 and a 3-0 loss. The opponent will refunded their referee fees plus a pro-rated league fee provided the opponent submits the (Referee Refund Form). If the game is played as a league sanctioned scrimmage game; then both teams will remain responsible for their referee fees.
For all other information including fees, please review the guidelines under item #4 under the FORMS tab on the CMSA website.
If a team does not show up for their scheduled posted game and/or has not notified their league commissioner a minimum of 48 hours prior to the scheduled game, it will be designated an intentional forfeit. The team will be assessed, All of the referee fees for the game, also assessed with a 3 to 0 loss and a $50.00 Fine. The opponent will be refunded their referee fees & a pro-rated league fee as long as the league receives the Refund Request Form.
Any coach/manager that pulls their team off the field before the game has finished could be charged with Forfeit and a 3-0 loss.
Any game which is terminated early due to an action of a team’s coach, assistant coach, manager, or spectator; will result in that team being be accessed with a 3 to 0 loss regardless of the score at the time of the stoppage.
The team responsible for the rescheduling of any league game will be assessed a rescheduling fee (as charged by the referee associations) in addition to the fees as listed under the “FORMS” tab – item #4.
All scores must be reported to your Age Group Score Coordinator by 9:00 PM the night after your game. Winning or tying team must report the scores. The Age Group Score Coordinator contact information is posted under the “CONTACT” tab on the CMSA website
If you or your manager does not report your score, then your team will not get credit in the standings for those games being played.
When reporting scores, please provide the Age Group Score Coordinator with your Program/Club Name (NOT THE TEAM NAME), Age Level please put this in the (Subject Line) of your email, Gender, Name of your head coach as posted on website schedules, opponent and score by team.
If your score is posted incorrectly, then you must contact your League Commissioner not the (Age Group Score Coordinators) within a week of the date played. Keep in mind that wins, loses, goals and goals given up are used in determining your placement in the standings, so make sure your score is posted correctly. No score will be changed after the week that it was posted.
All games listed on the schedule count towards your team’s final standings. After your team has played all of its games, the team’s points total is determined (3 points for a win, 1 point for a tie and 0 points for a loss). The team with the most points is in first, etc.
The first place team is the team with the most points after all scheduled season games has been completed. The second place team is the team with the next highest number of points after all games has been completed.
First and second place teams receive awards.
If three teams are tied for either first or second place with the same point total, one of the three teams must be eliminated. The following tie-breaking procedures to determine which teams will be awarded trophies are:
The first being goals against, to eliminate one team. If the three teams are still tied, then use what the goal differential (max of 3) is between the three teams.
After one of them has been eliminated then the remaining two teams use:
CMSA at this time does not require a coach to have a license to participate in the league. However we strongly urge all coaches to further their coaching education and credentials for the benefit of the league and players.
Any tournament sponsored by the CMSA allows three (3) guest players per team (the CMSA league roster maximum remains the same for their tournaments). All guest players must be affiliated and insured through the same USSF organization as your team is affiliated (i.e. SAY teams can add only SAY players as their guest players and US Club teams can add only US Club players as their guest players).
When adding guest players, make two copies of your season’s stamped roster, adding the guest players to the roster and removing (line through in red) any players not participating in the tournament. One copy is sent to the attention of the Tournament Director, c/o P.O. Box 18403: Baltimore, MD 21237 a minimum of a week prior to the start of the event; the other copy is to be kept by the participating team’s coach/manager (along with the ID cards of both the guest and season rostered players).
NOTE – this must be done for each tournament you register your team to be in.
If your game is protested during the tournament, and your roster is not on file with the tournament director, you will be assessed a 3 – 0 loss for all games played and will be eliminated from all awards consideration.